I've heard some crazy stories about how everyone's first session started in a tavern. IS IT TRUE!?!?
When I asked some of my local gamers maybe around 50% of their "first adventures" have started in taverns. That seems a little to high to me.
Here's my "first adventure" story:
I was actually the first of my friends to want to play any sort of real RP games, thusly, I was in charge of being the DM and teaching everyone how to play. I was definitely a fish out of water the first time we played, but that is a story for another day.
I started my PC's in jail, and asked them to give me a reason about how they got there. I actually got a pretty wide set of responses for a group of inexperienced and semi-forced RP-ers.
"I stole to help my Family"
"I was involved in a plot to kill an evil noble"
"A case of mistaken identity - I didn't do it, somebody else did!"
Well... Ok, I've definitely heard better since, and with far more detail, but we were all beginners and we were totally having fun.
This was about 1998 when this happened, and I was personally not nearly as connected to the internet as we are as a society these days, but I had heard about the infamous "Rule of Cool", and I was looking forward to being the coolest DM and hooking these players as much as possible, and I put almost all of my effort into the opening scene.
I had a plan for guards to be walking in and out occasionally, and for their equipment to stored nearby in case they could make some sort of escape, rather than be released by the court system.
The wizard of the group asked... "Is there bat poop or moss on the wall?" He was asking for specific material components for his spells. Something I would take for granted with a 'spell component pouch' in any game now, and actually quit creative for someone who had never played the game before. Since we didn't know the spell component pouch existed, he actually spent a lot of the early game looking for these specific things.
Their solution to the jail problem: The cleric would cast create water to pretend that he was sick, and when the guard came in to check on him the rest of the forced party would jump him and they would escape.
It totally worked! They took on one guard 3 on one and escaped and easily melded together as a "party", mostly because I'm sure they thought they had to in order to play the game. They escaped, and I was all of a sudden out of DMing material, it had been one hour into the six hours we had carved out to do this.... oops! Total newb mistake.
It got better after that, I know, but tell me:
How did you start your first ever session of a tabletop RPG?